Skip to the content.
Changelog for Custom Gear Ratios for GTA V
1.2.2
- Improve license check for switchable GPU systems
1.2.1
- Require a license to use
- Update for b3095+ compatibility
1.2.0
- Add keyboard input for speed and ratios
- Fix configuration picking and plate matching
- Fix version detection not allowing 10 gears
- Have CVT be editable
1.1.0
- Add option to enable custom ratios for NPC vehicles
- Update FiveM version detection
1.0.3
- Add a “ModelHash” field to the XML to fix auto-loading of vehicles with mismatching GameName and ModelName.
1.0.2
- Add an option to set gear ratios to optimized defaults
- Update menu usage
- Fix an issue where a missing node was reported with an unidentifiably name
1.0.1
- Add generic auto-loading for models
- You can now save a generic preset that applies to all cars of that model. It is overriden by a license plate specific preset.
- Add an option to override changes GTA makes to the car ratios
- When tuning in Los Santos Customs or using a trainer, the gear ratios can be reset. This option checks the ratios every second and re-applies them if the game has changed them during that time.
- Add a feature to remove gear ratio presets in the Load menu
- You can now mark gear ratios for deletion. The ratios are removed when closing the menu. Caution: The files are permanently removed from disk!
- Experimental: Add a custom CVT (continuously variable transmission) option
- Script emulates a CVT when setting a non-CVT car to have only one gear
- Disable gear ratio changes for real CVT cars
- Cars that have the CVT handling flag set only have one gear and the game doesn’t shift up, so changing the ratios won’t have any effect.
- Add an option to enable or disable notifications
- Fix an issue where the save prompt reads an enter too early, closing it too early
- Fix an issue where DriveForce is overwritten, causing cars to lose all power
- Change how filenames are generated
1.0.0